﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace YGame.Base.Part
{
	public class BasePart : IBasePart
	{
		#region IBasePart 成员
		public IActor Master { get; set; }

		public void Load()
		{
		}

		public void Save()
		{
		}

		#endregion
	}
}
